138 cards found.

Goblin

Creature Goblin   1 / 1   (0)




Color Identity:
Printings:
Duel Decks: Speed vs. Cunning (Common)

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Goblin Piledriver

Creature Goblin Warrior   1 / 2   {1}{R} (2)

Protection from blue (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue.)
Whenever Goblin Piledriver attacks, it gets +2/+0 until end of turn for each other attacking Goblin.



Color Identity: R,Red

Gravecrawler

Creature Zombie   2 / 1   {B} (1)

Gravecrawler can't block.
You may cast Gravecrawler from your graveyard as long as you control a Zombie.



Color Identity: B,Black

Gravelgill Axeshark

Creature Merfolk Soldier   3 / 3   {4}{U/B} (5)

Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
"Their sharp scales would make good armor, if they'd just stay dead."
—Taeryn, cinder armorkeep



Color Identity: B,U,Black,Blue
Printings:
Shadowmoor (Common)

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Grenzo's Rebuttal

Sorcery {4}{R}{R} (6)

Create a 4/4 red Ogre creature token. Starting with you, each player chooses an artifact, a creature, and a land from among the permanents controlled by the player to their left. Destroy each permanent chosen this way.



Color Identity: R,Red
Printings:
Conspiracy (Rare)

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Grisly Salvage

Instant {B}{G} (2)

Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.



Color Identity: B,G,Black,Green

Grixis Slavedriver

Creature Zombie Giant   4 / 4   {5}{B} (6)

When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token.
Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)



Color Identity: B,Black
Printings:
Mystery Booster (Common)

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Gruul Ragebeast

Creature Beast   6 / 6   {5}{R}{G} (7)

Whenever Gruul Ragebeast or another creature enters the battlefield under your control, that creature fights target creature an opponent controls.
"If the other guilds want a war, they should know we've been ready the whole time."
—Ruric Thar, Ghor-Clan chieftain



Color Identity: G,R,Red,Green
Printings:
Gatecrash (Rare)

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Gruul War Chant

Enchantment {2}{R}{G} (4)

Attacking creatures you control get +1/+0 and have menace.
"We are the heart of the wild, the fire in its eyes, and the howl in its throat. Come, join the battle to which you were born."
—Kroshkar, Gruul shaman



Color Identity: G,R,Red,Green
Printings:
Modern Masters 2017 (Uncommon)

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Guise of Fire

Enchantment Aura   {R} (1)

Enchant creature
Enchanted creature gets +1/-1 and attacks each combat if able.
"Fire will eventually destroy a zombie, but a fiery zombie destroys a lot of other things first."
—Rem Karolus, Blade of the Inquisitors



Color Identity: R,Red
Printings:
Avacyn Restored (Common)

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Hallowed Burial

Sorcery {3}{W}{W} (5)

Put all creatures on the bottom of their owners' libraries.
"I'd rather hear the screams of battle than the quiet that follows."
—Talara, elvish safewright



Color Identity: W,White
Printings:
Eventide (Rare)

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Hollowhenge Beast

Creature Beast   5 / 5   {3}{G}{G} (5)

In a world of monsters, it's the stuff of nightmares.



Color Identity: G,Green
Printings:
Dark Ascension (Common)

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Illusionary Servant

Creature Illusion   3 / 4   {1}{U}{U} (3)

Flying
When Illusionary Servant becomes the target of a spell or ability, sacrifice it.
"Illusion is a handy but fragile medium. Use it only in a pinch, or against the dim-witted."
—Jace Beleren



Color Identity: U,Blue
Printings:
Magic 2010 (Common)

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Inexorable Tide

Enchantment {3}{U}{U} (5)

Whenever you cast a spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
"See how gratefully this world accepts our blessings."
—Jin-Gitaxias, Core Augur



Color Identity: U,Blue
Printings:
Scars of Mirrodin (Rare)

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Insatiable Souleater

Artifact Creature Beast   5 / 1   {4} (4)

{G/P}: Insatiable Souleater gains trample until end of turn. ({G/P} can be paid with either {G} or 2 life.)
"We thank the souleaters for culling our sick so that the strong may earn their triumphs."
—Drones' hymn of gratitude



Color Identity: Green
Printings:
New Phyrexia (Common)

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Intervention Pact

Instant {0} (0)

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.



Color Identity: W,White
Printings:
Future Sight (Rare)

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Karrthus, Tyrant of Jund

Legendary Creature Dragon   7 / 7   {4}{B}{R}{G} (7)

Flying, haste
When Karrthus, Tyrant of Jund enters the battlefield, gain control of all Dragons, then untap all Dragons.
Other Dragon creatures you control have haste.



Color Identity: B,G,R,Black,Red,Green

Kelinore Bat

Creature Bat   2 / 1   {2}{B} (3)

Flying
The nesting bats of Kelinore sleep soundly while the sun passes, nestled among their grisly collections.



Color Identity: B,Black
Printings:
Magic 2010 (Common)

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Lavafume Invoker

Creature Goblin Shaman   2 / 2   {2}{R} (3)

{8}: Creatures you control get +3/+0 until end of turn.
"Then the ancient masters themselves, towers of rapacity, rose and began their calamitous feast."
—The Invokers' Tales



Color Identity: R,Red
Printings:
Rise of the Eldrazi (Common)

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No results found.
Bummer

138 cards found.